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MindstreamSoft

Flutter lets us ship iOS and Android from a single codebase without the compromises that used to come with cross-platform. We build apps that feel native on both — proper platform conventions, smooth animation, offline behaviour that works — and we handle store submission end to end.

  • Flutter
  • Dart
  • Firebase
  • REST API
  • Riverpod / Bloc
  • CI/CD

What you get

Everything included in the engagement

iOS and Android apps from one Flutter codebase

Offline-first data sync and local storage

Push notifications and deep linking

Native device integrations — camera, GPS, biometrics

App Store and Google Play submission handled

Crash reporting and analytics instrumentation

How it runs

Our flutter apps process

01

Scoping

We define the smallest version worth shipping, then the roadmap after it. Mobile projects fail by launching too broad.

02

UX & prototyping

Interactive prototype you can hold on a real device, so navigation problems surface before they're expensive.

03

Build

Feature-by-feature delivery with TestFlight and Play internal-test builds in your hands throughout.

04

Store release

Store listings, screenshots, privacy declarations and review submission — including handling rejections if they come.

Questions

Straight answers

Is Flutter as good as native?

For the large majority of apps, yes — and it halves the cost of maintaining two platforms. If your app depends on heavy platform-specific APIs or intensive 3D, we'll say so and recommend native.

Do you handle App Store submission?

Yes, including developer account setup, store listings, privacy nutrition labels and the review process itself.

Can it work offline?

Yes. We build offline-first where it matters, with a local database and conflict-aware sync once the device reconnects.

By market

Flutter Apps where you are

Compliance, payroll and payment detail differ by market. These pages cover what changes.

Related reading

Before you commit

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